I took on the role of Creative Director for this project, which my team of 8 worked on for a year. I created the initial concept and had the final word on all creative decisions. I also co-managed the team with my producer, implemented game logic, and created the music and many sound effects.
Glo is a 2D space shooter with dynamic music, where you create and destroy your own enemies.
This is a computer game I made while studying at DigiPen, and the first game I’ve ever made. I worked with one partner and took the lead in every aspect, including design, programming, art and sound. Although there’s a lot to improve on I am very proud of this game as a first accomplishment!
A pencil-and-paper RPG in which players take part in a heist designed by the Game Master (GM). Players specialize in various skills such as lockpicking, disguise, electronics, etc. to come up with a plan to rob the location; the crazier the plan, the better.
A simulation (played like a pencil-and-paper RPG) that has the player acting out the role of a live audio mixer. They must figure out how to set the gain, levels, and EQ for each instrument in the mix, based on purposefully vague descriptors laid out by the GM. The simulation is not necessarily meant to be fun, but an accurate depiction of what it’s like to run a mixing board.
Polygon - The most mature, well-designed, consistently excellent online gaming publication I’ve seen.
Giant Bomb - The antithesis of Polygon: a goofy, outrageous game news site that focuses on entertainment.
Oculus Rift - The most important piece of gaming hardware to come out in years.
The Witness Blog - Blog for the upcoming PC game The Witness, which has lots of great technical posts regarding engine architecture and graphics.
Campo Santo Games - A new independent game studio just founded by The Walking Dead creative directors, Mark of the Ninja lead designer, and designer extraordinaire Olly Moss. I expect big things from them.
Hot Pepper Gaming - Game reviewers attempt to review games after eating an entire hot pepper. Ridiculous and hilarious.
Frog Fractions - Play this game. Do it. I will tell you only one thing: look down.
Indie Game: The Movie - One of the most inspiring films I’ve ever seen, not just as a game designer but as a creative in general.
Papers, Please! - My favorite game of the year so far. An international customs simulator, with an amazing aesthetic and engrossing mechanics.
Sports Friends - A shining example of the latest trend in multiplayer games: simple and chaotic and outrageously fun.
MBMBaM - The best podcast on the planet, hands-down.
Harmontown - The second-best podcast on the planet, hands-down.
Vine - An amazing creative platform and community.
Son Lux - My favorite musician of all time, and one of the main inspirations for the game Flickers.
Mutemath - My favorite band, and the best live performers I’ve ever seen.
The Vitamin Myth - A fascinating article that demonstrates how a misconception can spread like wildfire.
Mailbox - An absolutely indispensable iOS app. I couldn’t do email without it.